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AI Insights · Timothy · July 2022

Top 5 Cooking Games on iOS in Brazil: Q2 2022 Performance

Analyzing the performance of the top 5 cooking games on iOS in Brazil during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Cooking Games on iOS in Brazil: Q2 2022 Performance

During the second quarter of 2022, the top 5 cooking games on iOS in Brazil showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each of these games fared:

Fill The Fridge! from Rollic Games saw a dynamic quarter. Weekly downloads fluctuated, peaking at around 28.8K in mid-April before experiencing a dip and then rising again to 24.9K by late June. Revenue showed a similar trend, starting at $128 in late March, peaking at $201 in early April, and stabilizing at around $151 by the end of June. Active users also fluctuated but ended on a high note, increasing from 48.1K in late March to about 58.5K by the end of the quarter.

My Cafe — Restaurant Game by Melsoft had a mixed performance. Weekly downloads were relatively stable, with a notable peak at 6.4K in late May before declining to about 2.1K by the end of June. Revenue peaked at $5.3K in early April and saw a low of $484 in mid-April, ending the quarter at approximately $2.8K. Active users remained fairly consistent, fluctuating slightly but staying around the 11K-13K range.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. experienced a decline in revenue, starting at $6.9K in late March and dropping to around $979 by the end of June. Downloads were steady, with minor fluctuations, peaking at 5.6K in late March and maintaining around 3.9K by the end of the quarter. Active users showed a positive trend, increasing from 55.1K in late March to approximately 68.7K by late June.

SpongeBob: Krusty Cook-Off from Tilting Point LLC had an interesting quarter. Downloads saw a significant rise, starting at 3.7K in late March, peaking at 6.6K in mid-May, and ending at around 6.2K by the end of June. Revenue remained relatively stable, hovering around $300 throughout the quarter. Active users increased notably, from 22.9K in late March to about 27.6K by the end of June.

Coffee Stack by Rollic Games had a modest performance. Weekly downloads peaked at 4.8K in mid-June and ended at around 2.2K by late June. Revenue was minimal, with a slight peak at $14 in mid-June. Active users saw a steady rise, starting at 3.7K in late March and peaking at approximately 9.7K in mid-June before ending at 7.2K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022